(Accelerated Skateboard Maneuver Model)
: a skateboard, fingerboard, or tableskatering nomenclature
1. the classification of each and every skateboarding, fingerboarding, or tableskating flip trick that rotates above and beyond 1800 rotational degrees.
2. the system used to classify advanced skateboarding, fingerboarding, or tableskating tricks.
: an asmm property
1. a skateboard, fingerboard, or tableskater that flips 5-9 times in a row on its local long axis while moving forward mostly on its global horizontal plane.
: an asmm property
1. a skateboard, fingerboard, or tableskater that flips 5-9 times in a row on its local long axis while moving forward mostly on its global depth plane.
: an asmm property
1. a skateboard, fingerboard, or tableskater that flips 5-9 times in a row on its local long axis while moving forward mostly on its global depth plane.
: an asmm property
1. a skateboard, fingerboard, or tableskater that flips 5-9 times in a row on its local long axis while moving forward mostly on its global depth plane.
: an asmm property
1. a skateboard, fingerboard, or tableskater that flips 5-9 times in a row on its local long and intermediate axes simultaneously while moving forward mostly on its global horizontal plane.
: an asmm property
1. a skateboard, fingerboard, or tableskater that flips 5-9 times in a row on its local long and intermediate axes simultaneously while moving forward mostly on its global horizontal plane.
: an asmm property
1. a skateboard, fingerboard, or tableskater that flips 5-9 times in a row on its local long and intermediate axes simultaneously while moving forward mostly on its global horizontal plane.
: an asmm property
1. a skateboard, fingerboard, or tableskater that flips 5-9 times in a row on its local long and intermediate axes simultaneously while moving forward mostly on its global horizontal plane.
: an asmm property
1. a skateboard, fingerboard, or tableskater that flips 5-9 times in a row on its local long and intermediate axes simultaneously while moving forward mostly on its global horizontal plane.
: an asmm property
1. a skateboard, fingerboard, or tableskater that flips 5-9 times in a row on its local long and intermediate axes simultaneously while moving forward mostly on its global horizontal plane.
: an asmm property
1. a skateboard, fingerboard, or tableskater that flips 5-9 times in a row on its local long axis while moving forward mostly on its global vertical plane.
: an asmm property
1. a skateboard, fingerboard, or tableskater that flips 5-9 times in a row on its local long axis while moving forward mostly on its 50% global horizontal, 50% global vertical, and 50% global directional planes.
: an asmm property
1. a skateboard, fingerboard, or tableskater that flips 5-9 times in a row on its local long and intermediate axes simultaneously while moving forward mostly on its global horizontal plane.
: an asmm property
1. a skateboard, fingerboard, or tableskater that manifests a wobble while flipping, spinning, or propelling 5-9 times in a row.